3D Projects

www.JennyRyu3D.com

 

 

 

 

 

Godfather - EA


      click to view 3d art work

 2003 - 2006 (xbox, xbox 360, PSII, PSP, PC)

Duties:

- Created major character modeling:
   (Marlon Brandon, Caan, Duvall, 12 more)

- Produced prototype models and textures

- Generated assets set high quality bar for internal and external

  artist to follow

- Managed milestones and asset deliveries from external vendors

- Managed quality control and maintain technical spec on outsourced

  assets

- Provided regular problem solving input on work flow, asset creation

Methods, and related technical issues
- Provided task break down and schedule
- Created/Provided PR Images for characters (pose & rendering)
- NextGen art tech solution and pipeline set up
- Created a character standard documentation.

- WW outsource team set-up for the God father and Lord of the Ring 4

Lord of the Ring [Return of the King] - EA

     click to view 3d art work

2002-2003 (xbox, PSII, Game Cube, PC)

Duties:

- Created character modeling

- Provided art work quality guideline and maintain technical spec

- Provided regular problem solving input on character art work flow
- Created/Provided PR Images for characters (pose & rendering)
- Created a character standard documentation

- Created 3d animatic

- Created Aragon and Orc outfit concept drawing

Midnight Club II - Rockstars /Angel Studio

    click to view 3d art work

2002 (Pre-render Cinematic: Independent Project)

Duties:

- Co-Executive producer
- Art team set-up and project management
- Animation supervising

- Created animation
- Created pipeline and workflow

- Created art standard document
- Created/Managed an online project management community site

Dead to Right - Namco

     click to view 3d art work

2000 - 2002 (Xbox, PSII, GameCube)

 

Duties:

- Created character modeling

- Created animation
- Created/Provided PR Images for characters (pose & rendering)



Castlevenia [Resurrection] - Konami

    click to view 3d art work

1999 - 2000 (Xbox, PSII, GameCube)

 

Duties:

- Created character modeling

- Created animation

- Created In-game cinematic story board and animation

- Character tech set-up (rigging and binding)

Freeware - AAU

                    click to view 3d art work

1997 - 1999 (Xbox, PSII, GameCube)

 

Duties:

- Created character modeling

- Character tech set-up (rigging and binding)

- Created a character standard documentation

 

 

 

 

 

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